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- This widget is an image cycler. Mousing down on the button cycles the image. In our example the effect is a spinning ball.
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- This widget requires that the sequence of images are stored in the cast in the desired order.
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- To insert this widget into your movie, Click a cell in the score to select an insertion point.
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- This widget uses:
- 1 Channel and a range of 5 - 15 frames.
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- Click "Insert Widget"
- to put this widget into your movie.
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- An instruction window will open and when you hear the beeps, you will have inserted these elements:
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- Bitmaps:
- spin1
- - spin10
- Associated behavior script:
- CycleMeContinuous
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